open [13109] Diablo 3 - missing graphical effects #13109

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opened 2026-01-02 20:43:09 -03:00 by Accord · 0 comments
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Branch: __refs_pull_13109_head

fefo-dev opened issue at 2024-02-21 16:43:

Is there an existing issue for this?

  • I have searched the existing issues

Affected Build(s)

258 (happens on older builds)

Description of Issue

Several effects are missing on Android version. Here's a comparison: https://files.catbox.moe/mt86i1.mp4
Sometimes they start flashing in/out but always disappearing after a while.
Another example: https://files.catbox.moe/za4jva.mp4
Many issues happening here:

  • there should be another ice effect where the meteor hits;
  • elite (blue) enemies should had a circle to highlight them;
  • explosions have no AOE circle denoting their range.

Expected Behavior

Missing graphics should be shown as noted by the first example.

Reproduction Steps

Easiest way would be finding an elite enemy pack and checking if they have a circle around them, like here https://static.wikia.nocookie.net/diablo_gamepedia/images/c/c1/Rare_Monster.png/revision/latest?cb=20111215063144
However many if not all effects that should produce some ground particle can trigger the issue - I've experienced this issue over several builds and driver combinations.

Log File

https://files.catbox.moe/2vjfvy.txt

System Configuration

CPU: SD 870
GPU/Driver: Turnip 17-v2
RAM: 12GB
OS: Android 12

fefo-dev commented at 2024-02-21 17:59:

Here's a flashing example, even with the game paused: https://files.catbox.moe/go0muk.mp4

[Export of Github issue for yuzu-emu/yuzu. Generated on 2024.02.28 at 10:04:32.]

**Branch:** [__refs_pull_13109_head](https://accord.dravee.dev/Accord/yuzu-mirror/src/branch/__refs_pull_13109_head) #### <div><img width="50" height="50" src="https://avatars.githubusercontent.com/u/53354796?u=e0cd6e3c1e15adaf0855b9c987218d95b83cc277&v=4" width="50"></div>[fefo-dev](https://github.com/fefo-dev) opened issue at [2024-02-21 16:43](https://github.com/yuzu-emu/yuzu/issues/13109): > ### Is there an existing issue for this? > - [X] I have searched the existing issues > ### Affected Build(s) > 258 (happens on older builds) > ### Description of Issue > Several effects are missing on Android version. Here's a comparison: https://files.catbox.moe/mt86i1.mp4 > Sometimes they start flashing in/out but always disappearing after a while. > Another example: https://files.catbox.moe/za4jva.mp4 > Many issues happening here: > - there should be another ice effect where the meteor hits; > - elite (blue) enemies should had a circle to highlight them; > - explosions have no AOE circle denoting their range. > ### Expected Behavior > Missing graphics should be shown as noted by the first example. > ### Reproduction Steps > Easiest way would be finding an elite enemy pack and checking if they have a circle around them, like here https://static.wikia.nocookie.net/diablo_gamepedia/images/c/c1/Rare_Monster.png/revision/latest?cb=20111215063144 > However many if not all effects that should produce some ground particle can trigger the issue - I've experienced this issue over several builds and driver combinations. > ### Log File > https://files.catbox.moe/2vjfvy.txt > ### System Configuration > CPU: SD 870 > GPU/Driver: Turnip 17-v2 > RAM: 12GB > OS: Android 12 #### <div><img width="50" height="50" src="https://avatars.githubusercontent.com/u/53354796?u=e0cd6e3c1e15adaf0855b9c987218d95b83cc277&v=4" width="50"></div>[fefo-dev](https://github.com/fefo-dev) commented at [2024-02-21 17:59](https://github.com/yuzu-emu/yuzu/issues/13109#issuecomment-1957538912): > Here's a flashing example, even with the game paused: https://files.catbox.moe/go0muk.mp4 > ------------------------------------------------------------------------------- > [Export of Github issue for [yuzu-emu/yuzu](https://github.com/yuzu-emu/yuzu). Generated on 2024.02.28 at 10:04:32.]
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Accord/yuzu-mirror#13109
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